# :bookmark_tabs: Changelog

All notable changes to EazyNetChecker will be documented on this page.

---

## [2.1.0] - 2026-09-26

+++ Added :icon-shield-check:
- AI skills for agentic workflows & development
- Unity CLI commands
+++ Improved :icon-thumbsup:
- Cleaned and improved editor window UI
---

## [2.0.0] - 2026-02-10

:rocket: Major **EazyNetChecker** update is here! 
This release brings a complete overhaul of the internal architecture, improving performance, scalability, and maintainability.

+++ Highlights :icon-star:
- Reliable internet connectivity detection using captive portal checks
- Built-in support for trusted endpoints from Google, Microsoft, and Apple
- Support for custom, fully customizable connectivity checks with flexible validation rules
- Monitor multiple services simultaneously, each with its own endpoints and criteria
- Flexible scheduling options, including on start, manual, and continuous checks
- Event-driven system with callbacks for start, completion, status changes, and timeouts
- Multiple ways to await results, including async and await, coroutines, and callbacks
- Import and export custom check methods for easy sharing and backups
- Clean, modular API supporting both static and instance-based usage
- Dependency injection friendly design
- Powerful Editor Window for managing methods, settings, and diagnostics
- Comprehensive documentation to help you get started quickly
  +++

---

## [1.2.0] - 2020-05-25

+++ Added :icon-shield-check:
- Option for different check interval for when internet is established and when there is no connection
- Option for whether to stop a check after a timeout or not.
+++ Fixed :icon-bug:
- Check stopping after timeout
- Inspector editor to support newer versions of Unity
+++

---

## [1.0.0] - Initial release

:rocket: **EazyNetChecker is live!**  

---
